Complete Guide to Using Little Commander Magic Chess Pao!

Little Commander Pao

Out of a total of 22 Little Commander who was present at MagicChess, Pao being one little commander which is less popular.

Very few people play little commander this dragon shape. Even if you are able to control it, it becomes little commander the strong one.  

Curious about how to use Pao? Listen guidethe following.

Also Read: Here are 12 Unique Skills from Little Commander in Magic Chess Season 22!

Skill Little Commander Magic Chess Pao

Little Commander Pao
Little Commander Pao's skin. Source: VCGamers

Pao is one of the many little commanders in Magic Chess. Like other commanders, Pao has three skills that you can use.

Before talking about technical usage, we must understand everything skills owned by little commander this one.

 

His first skills named Shield Up. With skills this, Pao gives +80 physical and magic defense for the whole heroes you're in the front row.

Sign of activation skills this is the appearance of a circle around heroes in the front row.  Cooldown skills this is for 3 rounds.

 

Second there is MagicCircleAt every start stage one will appear later magic circles

If heroes you stand on the circle, then you will get buff +120 physical attacks and +240 magic power.

The good thing is there isn't any cooldown with the maximum amount magic circles as many as three pieces.

 

skills third and the last is Dragon's Gift. Different from skills other, Dragon's Gift you can only use it after entering Showdown Stage (about 10 rounds).

If you use, you have to choose one of four buffs which exists.  Buffs This will apply each round thereafter. Once active, will there was a dark purple colored flame all around heroes.

Guide Little Commander Magic Chess Pao

Little Commander Pao
Skin Pao. Source: Mobile Legends.

After knowing everything skillsher, knowing the characteristics of each skills, now turn guides, tips, and trick make the most of it.

Guide Skill 1 Little Commander Pao

Little Commander Pao
Display Skill 1 Little Commander Pao. Source: VCGamers.

skills first Pao maybe a little less effective for late game, but enough powerful in early – mid game.  

Because skills it influences defense, good physical and magic, you can use heroes thick.  

Call it a suitable synergy is Guardian and Nature Spirits

Okay if the Guardian. But doesn't Nature Spirit remove physical defense?"

There's no need to worry, Nature spirits just lost physical defense just basic. After the synergy effect worked, then the buff from Pao worked. So your HP increases, so does your physical defense. So the thicker your heroes.

If needed, with imperfect synergy conditions, you can put all heroes in the front row. That way, all heroes get buff the.

Lastly, because it's rather difficult to determine the next opponent, it's better for you to use skills while you can, don't hold back.

Guide Skill 1 Little Commander Pao

Little Commander Pao
Display Skill 2 Little Commander Pao. Source: VCGamers.

Well, for skills secondly Pao, the authors suggest four major synergies, Hunters, Archers, Mages, and Elementalist.

Why is that? Due to use skills this is necessary heroes which steady, not going anywhere.  

If you put it down hero assassins, when the round starts, of course assassins will go away from the circle, create skills Pao in vain.

If using mage or elementalist, the author advises to put heroes in the second line, prevent heroes advance because the enemy is too far away

Guide Skill 1 Little Commander Pao

Little Commander Pao
Display Skill 3 Pao. Source: VCGamers.

skills this last might be comeback skills which is very useful.  For skills At this time, there is no recommendation from the author.  

All you need is confidence and make sure you get it synergy complete before showdown stage. Later, you can match yourself buff with heroes and your synergy.  

Little Commander Pao
Choice of Buff Skill 3 Pao. Source: VCGamers.

If from the picture above, the author canbreakdown be like this:

  •  Attack Speed: Cadia Riverlands, Hunter, Archer, Astro, Superhero
  • Physical & Magic Defense: Nature Spirit, Abyss, Weapon Master
  • Physical Attack & Magic Power: Mage, Elementalist, Archer
  • Max HP: Nature Spirits.

Max HP actually not only for Nature Spirits. Sometimes when you have the upper hand, you can choose to heroes You are thick and last long in the arena.

Also Read: The Best Chess Magic Combo You Can Try!

Weaknesses & Strengths

Pao's each skill has its own difficulties.

Call it the first Skill which makes heroes strong like walls but the cooldown is three rounds, the second skill which requires heroes who can stay in place, or the third skill which takes a long time to activate.

Pao's dependence is not on synergy like Eva, but more on rounds, positioning, and the ability to survive until the showdown stage.

But if you can get past these obstacles, especially the third skill, you will get a very big and strong buff.

Conclusion: Pao Is Powerful

Overalls, from all over skills and explanation above, Little Commander Pao it's less flexible though buffits very high.  

The reason is skills first and both only affect a few heroes just. different from little commander Eva's effects buff-it all over heroes.  

continue too, skills all three are arguably a bit chancy. Possible buff-its good for all synergies, but you have to be able to hang on until Showdown stages.

Finally, Pao is also a strong little commander in the late game. If you like long games, maybe you will suit this little commander.

Also Read: The Best Little Commander Magic Chess Right Now!

That's Guides how to use little commander Pao Magic Chess. Even though various ways of using it have been mentioned, all of them are returned by the author in the way you play. Are you compatible with this little commander?

If you are interested in trying it, you can buy it for 24000 Battle Points or 349 Diamonds.  Have a try~

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