In MOBA games especially Mobile Legends, Tanks are a long-lasting front-line defense because they have a strong defense and can help lock the enemy and start the fight. Hero Tanks are usually found to lead attacks, waiting for the right time and situation to initiate aggression.
Usually, tanks land on the lower turret. Tanks have quite high defense and hit points, but low damage. Its high durability is usually used to pin down enemies in the middle of the battlefield.
In addition, tanks can also protect their teammates who have less HP by pushing away dangerous enemies and reducing the potential damage dealt to teammates.
The Best Mobile Legends Tanks for Beginners, and the Tips!
Among all the tanks in Mobile Legends, there are several tanks that are good for beginners because these tanks have strong durability and can easily absorb damage from enemies. Here are the best Mobile Legends tanks for Beginners:
Tigreal
Early Game: Open skill 2 first to help your carry to take buffs. After taking the buff, look at your minimap and if you have the opportunity to attack the enemy's buff, do it with your carry. Use your skill 2 properly in this period to prevent enemies. Don't just take one lane, you can wander around the bushes to gang up on enemies.
Mid/Late Game: At this stage you can try to protect your squishy hero from enemies and always be in front of your carry, if the enemy is ganking your carry, you can use skill 2 to push them back. Help your teammates by giving them a vision. After completing the outside set of the turret, you can grab the enemy turtles and gank carry. In the final stage don't carelessly use your ultimate everywhere, you have to wait for the right moment and after you have made a successful initiation with your ultimate, the entire enemy team will be wiped out.
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Edith
Edith, who is one of the best tanks in 2022, feels like she has to be on the list. Hero Edith also has 2 forms. Namely the first form as Phylax which has a large body that functions as a Tank role. While the second mode is Edith which can be categorized as a Marksman role in a team. Edith in Tank mode has very thick durability and can provide crowd control which is very annoying when team fights occur. Not only that, Edit can also deal very painful damage when in marksman mode. When Edith uses her ultimate skill, this hero will deal very painful damage.
Khufra
Through his abilities, Khufra can allow himself to control enemies, stop their advance and heal himself, this makes Khufra a great frontline tank who can initiate fights and force enemies to deal with them while his team safely deals their damage from a long distance.
Due to his durable nature as a tank, Khufra can safely wander the map early, helping the team cross paths and helping them control enemies so they don't do any damage to our team.
In team fights, Khufra can lead attacks with his team, and can harass the enemy team and lay siege to targets with his allies.
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Baxia
Baxia is a very underrated tank compared to other tanks. Even though Baxia has all the skills needed as a Tank hero, especially for the initiator.
Baxia has the ability to rotate quickly from his one skill. The CC skill needed to kidnap opposing players is also owned in skills 1 and 2. With skills 1 that he has can make Baxia rotate quickly. With skills 1 can also make Baxia easier to do open map while rotation.
And what is not missing is skills passive which is a counter for heroes who have lifesteal and HP Reg tall one.
Gatotkacha
Early Game: Your priority as an offlaner is to secure your own lane, gain an advantage over enemy offlaners, and rotate to midlane if your teammate ganks to another sidelane. If you use Gatotkaca, you can use Blast Iron Fist to get rid of minion waves quickly.
Mid Game: During mid-game, you should ask your teammates to gank. Once the gank is successful, you should make it a priority to drop the Outer and Inside Turrets in your path.
Late Game: At this point, you can push the lanes until there are no or only 1 turret left. Gatotkaca should start the fight as an offlaner, so to ensure good CC on enemies, use the following combos to give your team plenty of time to kill them.
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Esmeralda
Esmeralda's ability to manipulate her shields and do damage with her movements that can destroy Physical and Magical, makes Esmeralda a quite difficult hero to deal with if she succeeds in building early.
As a hero who gives shields to his enemies, Esmeralda users need to coordinate with the team and must have the right timing when coordinating so they don't accidentally save the enemy's life by popping up and giving them a shield!
Due to her ability to ignore shields with her damage and reduce enemy shields to her own life, Esmeralda is able to excel in duels with enemies and win ongoing duels.
Esmeralda's nature as a tank can also allow her to initiate with her team or perform push splits, thereby forcing enemies to come and stop her and allowing her to duel them and draw pressure from other areas of the map where her team can make pushes without a fight.
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Gloo
Early Game – Open skill 1 first, help your carry to take buffs. Try to hit the enemy to activate Gloo's passive skill. Don't be afraid to pilot the turret once you've reached level 4 as you will already have enough HP to knock out the enemies in their turrets.
Mid Game – In this phase, Gloo shines the most because it gets a continuous build and deals a lot of magic damage. You can also use this combo to dash between thick walls, so use it wisely and avoid death.
Late Game – At this stage try to protect your squishy hero from enemies.