As of June 8 2022, the latest patch for Dota 2 has been officially released, namely patch 7.31d.
Dota 2 is a game by genre multiplayer online battle arenas (MOBA) developed and published by Valve. In the gameplay, Dota 2 is played between two teams, each team consisting of 5 players who will play their respective heroes to guard the base and destroy the enemy base.
At certain times, Dota 2 often makes patches that are useful for upgradingupgrades everything related to the game starting from heroes, items, etc. Therefore, Dota 2's latest patch is always eagerly awaited by Dota 2 fans and players.
And in its last release, Dota 2 has officially released Patch Dota 2 7.31d. Valve itself has announced that there will be major changes and the latest features from Dota 2.
Through this article, VCGamers will provide Vicigers with complete information about Patch Dota 2 7.31d. Check out the following article!
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Updates Patch Dota 2 7.31d
Reportedly, Dota 2 Patch 7.31d will be updates the last before the Third and Final Major, which will be celebrated in August in Arlington, Texas.
And as of last June 8, Dota 2 officially announced and released its newest patch, namely patch 7.31d via website official. In the latest patch, there are lots of updates and the latest features from this Dota 2 game.
The following is the dota 2 7.31d patch update:
General Updates
- Added Marci to Captains Mode
- Roshan heroes will now attack Ward units if no other units are in melee range
- Roshan's attack can immediately destroy all ward-type units
- Satyr Mindstealer: Mana Aura reduced from 2.5 to 2
Item Updates
- Bracers
- HP Regen reduced from 1 to 0.75
- Null Talisman
- No longer provides a reduced mana cost of 4%
- Can provide +3% max mana
- Mana Regen increased from 0.6 to 0.75
- HealingSave
- The duration is divided into two while performing cast to allies
- The cost is reduced from 110 to 100
- Black King Bar
- Cooldown increased from 75 to 90
- Butterfly
- Agility bonus increased from 30 to 35
- Crimson Guard
- Damage Block increased from 70/35 to 75/70
- Linken's Sphere
- Cooldown increased from 12 seconds to 14 seconds
- satanic
- Active Lifesteal reduced from 200% to 175%
- Eternal Shroud
- Magic Resistance increased from 20% to 25%
- Cooldown reduced from 60 seconds to 45%
- Bloodstone
- Spell Lifesteal increased from 25% to 30%
- Cooldown reduced from 40 seconds to 30 seconds
- Revenant's Brooch
- Cooldown reduced from 45 seconds to 25 seconds and now starts after all attacks are used up
- Mana Cost increased from 250 to 300
- No longer consumes damage when it hits the target's Magic Immune
- Got incast when active to clear all remaining attacks and start cooldown
- Wraith Pact
- Model size increased by 50%
- Attacks to destroy reduced from 5 to 4
- Gold bounty increased from 20 to 100
- Now automatically follows caster by cast
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Hero Updates
- Alchemists
- Berserk Potion Shard Mana Cost reduced from 125 to 100
- Chemical Rage duration increased from 25 seconds to 30 seconds
- Cooldown increased from 55 seconds to 60 seconds
- Bristlebacks
- Viscuous Nasal Goo Cast increased from 600 to 650
- Bristleback releasing threshold reduced from 210 damage to 200
- Chaos Knights
- Chaos Bold damage reduced from 90-180/110-220/130-260/150-300 to 60-120/90-180/120-240/150-300
- Lifesteal Chaos Strike reduced from 24/36/48/60% to 20/30/40/50%
- Centaur Warrunner
- Stun duration increased from 1.6/1.9/2.2/2.5 seconds to 2/2.2/2.4/2.6 seconds
- Clockwerk
- Battery Assault can provide 2x damage to creeps
- Crystal Maidens
- Base Strength reduced from 18 to 17
- Frostbite Cast Range increased from 550 to 600
- Crystal Nova Slow duration increased from 4.5 seconds to 5 seconds
- Dark Willows
- Shadow Realm cooldown reduced from 26/22/18/14 seconds to 20/18/16/14 seconds
- DarkSeer
- Base Agility increased from 18 to 19
- Surge Mana Cost reduced from 50 to 35/40/45/50
- Vacuum Damage increased from 40/110/180/250 to 100/150/200/250
- Dawnbreaker
- Strength Growth reduced from 3.6 to 3.4
- Luminosity Critical Damage increased from 120/140/160/180% to 125/150/175/200%
- Solar Guardian cooldown reduced from 120/110/100 seconds to 120/105/90 seconds
- Dazzle
- Hex Poison Touch Shard duration increased from 1.75 seconds to 2 seconds
- Bad Juju Damage/Heal Juju per stack increased from 30/40/50 to 40/50/60
- Disruptor
- Static Storm duration increased from 5 seconds to 6 seconds
- Dragon Knights
- Base agility reduced by 3
- Fireball Shard duration reduced from 10 seconds to 8 seconds and Shard AoE reduced from 450 to 350
- Drow Ranger
- Level 25 talent +2 Multishot Waves increased to +3
- Earthshakers
- Aftershock Stun Duration increased from 0.6/0.9/1.2/1.5 seconds to 0.9/1.1/1.3/1.5 seconds
- Elder Titans
- Astral Spirit Bonus Speed per creep increased from 1% to 1.5%
- Earth Splitter cooldown reduced from 120/110/100 to 100
- Ember Spirits
- Base Strength increased from 21 to 22
- Sleight of Fist Base power increased from 21 to 22
- Enigma
- Demonic Conversion cooldown increased from 50/45/40/35 seconds to 60/52/44/36 seconds
- Faceless Void
- Aghanim's Scepter Time Walk Radius increased from 350 to 400
- Second Attack Time Lock Delay increased from 0.33s to 0.4s
- Grimstrokes
- Ink Swell Radius decreased from 400 to 375 and Cooldown increased from 30/25/20/15 to 30/26/22/18
- Huskar
- Inner Fire Damage scaled from 100/170/240/310 to 120/180/240/300
- io
- Overcharge Attack Speed Bonus changed from 50/70/90/110 to 25/55/85/115
- Keeper of the Light
- Illuminate Damage reduced from 200/300/400/500 to 185/290/395/500
- Legion Commanders
- Cooldown of Moment of Courage reduced from 2.3/1.8/1.3/0.8s to 1.9/1.5/1.1/0.7s
- Level 15 Talent +75 Overwhelming Odds damage per hero increased to +100
- Leshrac
- Lightning Storm target count increased from 4/6/8/10 to 5/7/9/11 and Damage increased from 90/130/170/210 to 70/120/170/220
- Lich
- Frost Blast Mana Cost reduced from 110/130/150/170 to 110/120/130/140
- Lifestealer
- Feast Enemy Max Health when Damage increased from 0.6/0.8/1/1.2% to 0.8/1/1.2/1.4%
- Lina
- Fiery Soul Stack duration increased from 15 seconds to 18 seconds and bonus Shard damage increased from 10 to 15
- Lion
- Earth Spike Projectile Speed increased from 1600 to 1800
- Hex Cooldown reduced from 30/24/18/12 s to 24/20/16/12 s
- Luna
- Lucent Beam Damage increased from 75/150/225/300 to 80/160/240/320
- Level 25 Talent +0.2s Eclipse Lucent Ministun increased to 0.25s
- Lycans
- Shapeshift Critical Damage increased from 150/175/200% to 160/190/220%
- Magnus
- Skewer Slow increased from 10/20/30/40% to 20/30/40/50%
- Shockwave Slow increased from 10/20/30/40% to 20/30/40/50%, Scepter Damage Percentage increased from 50% to 75%, and Scepter Move Speed Slow increased from 50% to 75%
- Marci
- Unleash cooldown reduced from 110/90/70 to 100/80/60
- Dispose Throw distance decreased from 350 to 300 and Fixed thrown enemies being able to cast spells for 1 frame before being stunned.
- Mars
- Base Damage reduced by 3
- Spear of Mars Stun duration reduced from 1.6/2.0/2.4/2.8 to 1.4/1.8/2.2/2.6
- Nightstalkers
- Void Mana Cost increased from 80/90/100/110 to 90/100/110/120
- Omniknight
- Hammer of Purity Bonus Base Damage changed from 60/70/80/90% to 55/70/85/100%
- Level 20 Talent -4s Hammer of Purity Cooldown increased to -6s
- Pangolier
- Crash Shield cooldown increased from 16/14/12/10 to 18/16/14/12
- Roll Up duration reduced from 4 seconds to 2.75 seconds
- Phantom Lancers
- Doppelganger cooldown reduced from 25/20/15/10 s to 19/16/13/10 s
- Level 20 talent +5% Equalizing damage increased to +8%
- Pudge
- Base Damage increased by 3
- Flesh Heap Damage Block increased from 5/10/15/20 to 7/14/21/28
- Level 10 Talent -14% Rot Slow increased to -16%
- Pugna
- Nether Ward Damage per Mana Used reduced from 1/1.25/1.5/1.75 to 0.75/1/1.25/1.5 and Damage reduction reduced from 10/15/20/25% to 8/12/16/20%
- Ricky
- Cooldown of Tricks of the Trade reduced from 21/18/15/12 to 18/16/14/12
- Shadow Demons
- Shadow Poison Hit Damage increased from 26/34/42/50 to 30/40/50/60
- Shadow Fiends
- Requiem of Souls Max duration increased from 2.4 seconds to 2.7 seconds (duration per line from 0.8 seconds to 0.9 seconds)
- Silencer
- Strength Growth reduced from 2.4 to 2.2
- Arcane Curse Mana Cost reduced from 130/140/150/160 to 130/135/140/145
- Level 20 talent -20s Global Silence Cooldown increased to -25s
- Slark
- Base damage increased from 53-61 to 55-61
- Essence Shift duration scaled from 15/30/60/100 to 20/40/60/80
- Snipers
- Assassinate Damage increased from 320/485/650 to 320/510/700
- Sven
- Base Attack Speed increased from 100 to 110
- Techies
- Proximity Mine gold bounty reduced from 25 to 15 and Magic Resistance Reduction increased from 10/15/20% to 15/20/25%
- Sticky Bomb Detonation duration increased from 2 seconds to 2.5 seconds
- Terrorblades
- Metamorphosis Bonus Attack Damage increased from 15/30/45/60 to 30/40/50/60
- Timbersaws
- Base Strength increased from 24 to 25
- Timber Chain Max Distance/Cast Range reduced from 800/950/1100/1250 to 750/900/1050/1200
- Tinker
- Defense Matrix Cast range increased from 600 to 650
- Warp Flare Mana Cost reduced from 150 to 100
- Tusk
- Snowball Speed increased from 600/625/650/675 to 625/650/675/700
- Tag Team Slow duration increased from 0.4 seconds to 0.5 seconds
- Ursa
- Earthshock Move Speed increased from 16/24/32/40% to 22/28/34/40%
- Vengeful Spirit
- Base Damage increased by 2
- Visages
- Soul Assumption Max damage per charge reduced from 75 to 70
- Warlocks
- Movement speed increased from 290 to 300
- Upheaval Max slow increased from 40/60/80/100% to 55/70/85/100%
- Chaotic Offering Cast reduced from 1200 to 1000
- Weavers
- Geminate Attack Bonus Attack Damage increased from 10/25/40/55 to 15/30/45/60
- Windrangers
- Gale Force Shard push speed reduced from 250 to 240
- Witch Doctor
- Death Ward cooldown reduced from 70 seconds to 60 seconds
- Level 20 talent +15% Maledict Burst damage increased to +20%
- Zeus
- Heavenly Jump duration increased from 1/1.5/2/2.5s to 1.6/1.9/2.2/2.5s