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Complete Information on the Latest Dota 2 7.31d Patch!

The Dota 7.31d patch has been officially released and in this patch Dota 2 has made many changes and added the latest features
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Dota 2

As of June 8 2022, the latest patch for Dota 2 has been officially released, namely patch 7.31d.

Dota 2 is a game by genre multiplayer online battle arenas (MOBA) developed and published by Valve. In the gameplay, Dota 2 is played between two teams, each team consisting of 5 players who will play their respective heroes to guard the base and destroy the enemy base.

At certain times, Dota 2 often makes patches that are useful for upgradingupgrades everything related to the game starting from heroes, items, etc. Therefore, Dota 2's latest patch is always eagerly awaited by Dota 2 fans and players.

And in its last release, Dota 2 has officially released Patch Dota 2 7.31d. Valve itself has announced that there will be major changes and the latest features from Dota 2.

Through this article, VCGamers will provide Vicigers with complete information about Patch Dota 2 7.31d. Check out the following article!

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Updates Patch Dota 2 7.31d

Reportedly, Dota 2 Patch 7.31d will be updates the last before the Third and Final Major, which will be celebrated in August in Arlington, Texas.

And as of last June 8, Dota 2 officially announced and released its newest patch, namely patch 7.31d via website official. In the latest patch, there are lots of updates and the latest features from this Dota 2 game.

The following is the dota 2 7.31d patch update:

General Updates

Dota Patches
Dota 2 (Source: DOTA 2 Twitter)
  1. Added Marci to Captains Mode
  2. Roshan heroes will now attack Ward units if no other units are in melee range
  3. Roshan's attack can immediately destroy all ward-type units
  4. Satyr Mindstealer: Mana Aura reduced from 2.5 to 2

Item Updates

Dota 2 patches
Dota 2 Items
  1. Bracers
    • HP Regen reduced from 1 to 0.75
  2. Null Talisman
    • No longer provides a reduced mana cost of 4%
    • Can provide +3% max mana
    • Mana Regen increased from 0.6 to 0.75
  3. HealingSave
    • The duration is divided into two while performing cast to allies
    • The cost is reduced from 110 to 100
  4. Black King Bar
    • Cooldown increased from 75 to 90
  5. Butterfly
    • Agility bonus increased from 30 to 35
  6. Crimson Guard
    • Damage Block increased from 70/35 to 75/70
  7. Linken's Sphere
    • Cooldown increased from 12 seconds to 14 seconds
  8. satanic
    • Active Lifesteal reduced from 200% to 175%
  9. Eternal Shroud
    • Magic Resistance increased from 20% to 25%
    • Cooldown reduced from 60 seconds to 45%
  10. Bloodstone
    • Spell Lifesteal increased from 25% to 30%
    • Cooldown reduced from 40 seconds to 30 seconds
  11. Revenant's Brooch
    • Cooldown reduced from 45 seconds to 25 seconds and now starts after all attacks are used up
    • Mana Cost increased from 250 to 300
    • No longer consumes damage when it hits the target's Magic Immune
    • Got incast when active to clear all remaining attacks and start cooldown
  12. Wraith Pact
    • Model size increased by 50%
    • Attacks to destroy reduced from 5 to 4
    • Gold bounty increased from 20 to 100
    • Now automatically follows caster by cast
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Hero Updates

Dota Patches
Dota 2 Heroes
  1. Alchemists
    • Berserk Potion Shard Mana Cost reduced from 125 to 100
    • Chemical Rage duration increased from 25 seconds to 30 seconds
    • Cooldown increased from 55 seconds to 60 seconds
  2.  Bristlebacks
    • Viscuous Nasal Goo Cast increased from 600 to 650
    • Bristleback releasing threshold reduced from 210 damage to 200
  3. Chaos Knights
    • Chaos Bold damage reduced from 90-180/110-220/130-260/150-300 to 60-120/90-180/120-240/150-300
    • Lifesteal Chaos Strike reduced from 24/36/48/60% to 20/30/40/50%
  4. Centaur Warrunner
    • Stun duration increased from 1.6/1.9/2.2/2.5 seconds to 2/2.2/2.4/2.6 seconds
  5. Clockwerk
    • Battery Assault can provide 2x damage to creeps
  6. Crystal Maidens
    • Base Strength reduced from 18 to 17
    • Frostbite Cast Range increased from 550 to 600
    • Crystal Nova Slow duration increased from 4.5 seconds to 5 seconds
  7. Dark Willows
    • Shadow Realm cooldown reduced from 26/22/18/14 seconds to 20/18/16/14 seconds
  8. DarkSeer
    • Base Agility increased from 18 to 19
    • Surge Mana Cost reduced from 50 to 35/40/45/50
    • Vacuum Damage increased from 40/110/180/250 to 100/150/200/250
  9. Dawnbreaker
    • Strength Growth reduced from 3.6 to 3.4
    • Luminosity Critical Damage increased from 120/140/160/180% to 125/150/175/200%
    • Solar Guardian cooldown reduced from 120/110/100 seconds to 120/105/90 seconds
  10. Dazzle
    • Hex Poison Touch Shard duration increased from 1.75 seconds to 2 seconds
    • Bad Juju Damage/Heal Juju per stack increased from 30/40/50 to 40/50/60
  11. Disruptor
    • Static Storm duration increased from 5 seconds to 6 seconds
  12. Dragon Knights
    • Base agility reduced by 3
    • Fireball Shard duration reduced from 10 seconds to 8 seconds and Shard AoE reduced from 450 to 350
  13. Drow Ranger
    • Level 25 talent +2 Multishot Waves increased to +3
  14. Earthshakers
    • Aftershock Stun Duration increased from 0.6/0.9/1.2/1.5 seconds to 0.9/1.1/1.3/1.5 seconds
  15. Elder Titans
    • Astral Spirit Bonus Speed per creep increased from 1% to 1.5%
    • Earth Splitter cooldown reduced from 120/110/100 to 100
  16. Ember Spirits
    • Base Strength increased from 21 to 22
    • Sleight of Fist Base power increased from 21 to 22
  17. Enigma
    • Demonic Conversion cooldown increased from 50/45/40/35 seconds to 60/52/44/36 seconds
  18. Faceless Void
    • Aghanim's Scepter Time Walk Radius increased from 350 to 400
    • Second Attack Time Lock Delay increased from 0.33s to 0.4s
  19. Grimstrokes
    • Ink Swell Radius decreased from 400 to 375 and Cooldown increased from 30/25/20/15 to 30/26/22/18
  20. Huskar
    • Inner Fire Damage scaled from 100/170/240/310 to 120/180/240/300
  21. io
    • Overcharge Attack Speed Bonus changed from 50/70/90/110 to 25/55/85/115
  22. Keeper of the Light
    • Illuminate Damage reduced from 200/300/400/500 to 185/290/395/500
  23. Legion Commanders
    • Cooldown of Moment of Courage reduced from 2.3/1.8/1.3/0.8s to 1.9/1.5/1.1/0.7s
    • Level 15 Talent +75 Overwhelming Odds damage per hero increased to +100
  24. Leshrac
    • Lightning Storm target count increased from 4/6/8/10 to 5/7/9/11 and Damage increased from 90/130/170/210 to 70/120/170/220
  25. Lich
    • Frost Blast Mana Cost reduced from 110/130/150/170 to 110/120/130/140
  26. Lifestealer
    • Feast Enemy Max Health when Damage increased from 0.6/0.8/1/1.2% to 0.8/1/1.2/1.4%
  27. Lina
    • Fiery Soul Stack duration increased from 15 seconds to 18 seconds and bonus Shard damage increased from 10 to 15
  28. Lion
    • Earth Spike Projectile Speed increased from 1600 to 1800
    • Hex Cooldown reduced from 30/24/18/12 s to 24/20/16/12 s
  29. Luna
    • Lucent Beam Damage increased from 75/150/225/300 to 80/160/240/320
    • Level 25 Talent +0.2s Eclipse Lucent Ministun increased to 0.25s
  30. Lycans
    • Shapeshift Critical Damage increased from 150/175/200% to 160/190/220%
  31. Magnus
    • Skewer Slow increased from 10/20/30/40% to 20/30/40/50%
    • Shockwave Slow increased from 10/20/30/40% to 20/30/40/50%, Scepter Damage Percentage increased from 50% to 75%, and Scepter Move Speed Slow increased from 50% to 75%
  32. Marci
    • Unleash cooldown reduced from 110/90/70 to 100/80/60
    • Dispose Throw distance decreased from 350 to 300 and Fixed thrown enemies being able to cast spells for 1 frame before being stunned.
  33. Mars
    • Base Damage reduced by 3
    • Spear of Mars Stun duration reduced from 1.6/2.0/2.4/2.8 to 1.4/1.8/2.2/2.6
  34. Nightstalkers
    • Void Mana Cost increased from 80/90/100/110 to 90/100/110/120
  35. Omniknight
    • Hammer of Purity Bonus Base Damage changed from 60/70/80/90% to 55/70/85/100%
    • Level 20 Talent -4s Hammer of Purity Cooldown increased to -6s
  36. Pangolier
    • Crash Shield cooldown increased from 16/14/12/10 to 18/16/14/12
    • Roll Up duration reduced from 4 seconds to 2.75 seconds
  37. Phantom Lancers
    • Doppelganger cooldown reduced from 25/20/15/10 s to 19/16/13/10 s
    • Level 20 talent +5% Equalizing damage increased to +8%
  38. Pudge
    • Base Damage increased by 3
    • Flesh Heap Damage Block increased from 5/10/15/20 to 7/14/21/28
    • Level 10 Talent -14% Rot Slow increased to -16%
  39. Pugna
    • Nether Ward Damage per Mana Used reduced from 1/1.25/1.5/1.75 to 0.75/1/1.25/1.5 and Damage reduction reduced from 10/15/20/25% to 8/12/16/20%
  40. Ricky
    • Cooldown of Tricks of the Trade reduced from 21/18/15/12 to 18/16/14/12
  41. Shadow Demons
    • Shadow Poison Hit Damage increased from 26/34/42/50 to 30/40/50/60
  42. Shadow Fiends
    • Requiem of Souls Max duration increased from 2.4 seconds to 2.7 seconds (duration per line from 0.8 seconds to 0.9 seconds)
  43. Silencer
    • Strength Growth reduced from 2.4 to 2.2
    • Arcane Curse Mana Cost reduced from 130/140/150/160 to 130/135/140/145
    • Level 20 talent -20s Global Silence Cooldown increased to -25s
  44. Slark
    • Base damage increased from 53-61 to 55-61
    • Essence Shift duration scaled from 15/30/60/100 to 20/40/60/80
  45. Snipers
    • Assassinate Damage increased from 320/485/650 to 320/510/700
  46. Sven
    • Base Attack Speed increased from 100 to 110
  47. Techies
    • Proximity Mine gold bounty reduced from 25 to 15 and Magic Resistance Reduction increased from 10/15/20% to 15/20/25%
    • Sticky Bomb Detonation duration increased from 2 seconds to 2.5 seconds
  48. Terrorblades
    • Metamorphosis Bonus Attack Damage increased from 15/30/45/60 to 30/40/50/60
  49. Timbersaws
    • Base Strength increased from 24 to 25
    • Timber Chain Max Distance/Cast Range reduced from 800/950/1100/1250 to 750/900/1050/1200
  50. Tinker
    • Defense Matrix Cast range increased from 600 to 650
    • Warp Flare Mana Cost reduced from 150 to 100
  51. Tusk
    • Snowball Speed increased from 600/625/650/675 to 625/650/675/700
    • Tag Team Slow duration increased from 0.4 seconds to 0.5 seconds
  52. Ursa
    • Earthshock Move Speed increased from 16/24/32/40% to 22/28/34/40%
  53. Vengeful Spirit
    • Base Damage increased by 2
  54. Visages
    •  Soul Assumption Max damage per charge reduced from 75 to 70
  55. Warlocks
    • Movement speed increased from 290 to 300
    • Upheaval Max slow increased from 40/60/80/100% to 55/70/85/100%
    • Chaotic Offering Cast reduced from 1200 to 1000
  56. Weavers
    • Geminate Attack Bonus Attack Damage increased from 10/25/40/55 to 15/30/45/60
  57. Windrangers
    • Gale Force Shard push speed reduced from 250 to 240
  58. Witch Doctor
    • Death Ward cooldown reduced from 70 seconds to 60 seconds
    • Level 20 talent +15% Maledict Burst damage increased to +20%
  59. Zeus
    • Heavenly Jump duration increased from 1/1.5/2/2.5s to 1.6/1.9/2.2/2.5s

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