If you Vicigers are looking for some great turn-based PC strategy games to play in 2022, there are some of the best games to choose from.
While first-person shooters are still the most popular genre in video games, PC real-time strategy games have certainly carved out a substantial player base for themselves.
These games are the exact opposite of reaction-based shooters – they give players plenty of time to relax and strategize their moves. It provides hours of gameplay, with great replayability.
In this article, VCGamers will feature four of the best turn-based PC strategy games in 2022.
List of the Best PC Strategy Games
PC strategy games is one of the oldest game genres, with thousands of great titles to enjoy. Real-time strategy games demand a lot of engagement from players as they need to grind hours of gameplay to get a good handle on the game.
Sid Meier's Civilization VI
Civ 6 is a good game. It had a rocky start, but the developers managed to iron out all the kinks and now it's a great addition to the series.
First, there are a large number of civs to choose from (46 leaders and almost as many civs!). There are more unique items for each civ, with special advantages that come from both the civ AND the leader in addition to two (sometimes more) unique "things" (units, repairs, buildings, etc). Made lots of things to look at and use.
Diplomacy has received some excellent improvements and refinements. Lots of casus bellis (reasons of war) giving multiple ways to battle and take cities without the world treating you like the damn Devil himself for the rest of the game.
Several different types of alliances allow you to choose the type of buff you want. Personality traits for civs that are revealed during gameplay, some of which are randomized, so you are not (usually) universally loved or hated. This world congress is quite interesting and makes Diplomatic Victory quite different from other types.
The government system was also improved. As with the number of civs and leaders, the wide choice here adds to the variety which is perhaps Civ 6's greatest strength.
A card system with different categories that allows for lots of customization and frequent buff switching to whatever your current short and long term goals are.
Great people have been turned into unique versions where no two Great Engineers/Scientists/etc are the same. This is probably my favorite change from V to VI. It makes the buffs more interesting, especially when you get a lot of the same type of awesome people.
Some even give things apart of their kind (a great general gives you relics for faith and tourism, a great scientist gives you faith buffs).
XCOM 2
XCOM 2 is PC strategy game pretty good turn-based take on killing aliens. There are two main parts of the game.
Firstly, the game's missions are the more active part where you command a number of soldiers through a chunk of the map with objectives to complete such as killing all the aliens, destroying targets, or rescuing key personnel.
You command troops through a grid-based map and take actions based on the number of action points they have each turn; these actions include moving, using weapons (firearms, melee), reloading, using items, and continuing overwatch (aka setting up an ambush if an enemy enters line of sight). Troops gain experience for taking part in missions and killing enemies.
The second half of the game is base and troop management. Outside of missions, you're tasked with upgrading your base of operations by commanding research teams to find new technologies you can deploy such as base upgrades and new weapons and engineering new troop upgrades such as field-usable items and improved armor.
Warhammer 40,000: Battlesector
Warhammer 40,000: Battlesector is a very solid and fun game where the combat feels good and the 40k vibe feels close enough.
Its main feature is a 20-mission narrative campaign that weaves together a series of battles where you choose which powers to bring from unlocked increments.
Most people will get 25+ hours out of the campaign though someone desperate to speed up their run could definitely halve that.
uNew nits, weapon loadouts and buffs for units are unlocked from mission to mission so you can focus on playing with just a few units or developing a wider build to your strengths for each mission.
There are multiple difficulty settings to change things from roflstomp across the map to combat attrition depending on your own preferences.
These are 20 narrative battles linked by a story and multiple HQ heroes rather than an XCom-like continuous campaign of each player's unit progression.
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Total War: ROME II
Rome 2 had a rocky start but has grown over time to become my favorite Total War. One of my favorite features is the huge number of factions to choose from.
The main game and Grand Campaign feature 14 playable factions, covering all major players and some minor players from this era.
They are spread across four major Culture Groups (Roman, Hellenic, Barbarian and Eastern, each of which has its own fighting style, buildings, etc.) and 9 Cultures, each offering different traits and bonuses.
And while factions within the same culture may be similar, each still has some unique units and specific challenges that I think add to the replayability.
Mechanically, if you're familiar with Total War games, you'll recognize the combination of Turn-Based Campaigns with Real-Time Battles featuring hundreds or even thousands of troops.
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Rome 2 introduced a number of new ideas to the series that were later developed in later games but still hold up well in my view.