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Captain's Room Codes and Other Codes in Subnautica

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Fikri Basrizal

Captain's Room Codes and Other Codes in Subnautica

Have you just started playing Subnautica and are having trouble opening the locked room in Aurora? This is because in this game you will get the code at one point while playing through the game story.

But if you read this article, you can open the door early in the game.

For that, let's look at the following discussion to get the captain's room code and other codes in Subnautica.

Also read:

Subnautica: Aurora Door Code

Subnautica Captain Room Codes. Source: Wallpaper Cave

Aurora is a spaceship that your character is on. It crashes into the ocean and is damaged. This triggers the emergency lock protocol, requiring you to open the door using the code.

Here are the entry codes for all doors:

  • Subnautica Captain's Room Code: the door code for this room is 2679
  • Lab Access: to enter the lab, use the code 6483
  • Cabin 1: cabin entry code is 1869
  • Cargo Space: to access Aurora's cargo hold, use the code 1454

You only need to enter this code once, and the door is unlocked after that. 

What Can You Find in Aurora?

Things You Can Find in Aurora. Source: Steam

You might be wondering what all those codes are for. Well, behind locked doors inside Aurora, there are many items that will help you on your adventure, as well as some tasks that you must complete to progress through the story.

This includes upgrades for many pieces of equipment, battery, and several other cosmetic items.

Some upgrades even allow you to enter areas that were previously unavailable due to not having the proper equipment. 

Here's what you can find in each locked room:

  • Cargo Bay – peti pasokan dan jarang hingga 3 fragmen mesin Cyclops.
  • Laboratorium – berbagai labu sampel, peti pasokan, mikroskop, dan menganalisis sampel.
  • Ruang Kargo – Pengunduhan data Log Kapten.
  • Kabin 1 – Topi Biru, kosmetik Arcade Gorge Toy.

There are also some important upgrades and items that are not in the locked room. Namely:

  • Prawn Bay – Fragmen setelan udang, Modul penyimpanan (memberi Seamoth penyimpanan 4×4).
  • Teluk Seamoth – Modul Kedalaman Seamoth Mk1, potongan-potongan Seamoth yang rusak.
  • Ruang Kemudi – Modul Efisiensi Mesin Cyclops.

As for the story task, you have to repair the Drive Core in order to enter the Aurora without a radiation suit. To repair the Drive Core, you will need a radiation suit and repair tools.

You may also need a fire extinguisher to explore Aurora, as there are a lot of fires due to exploding Drive Cores.

Also read:

Well, that's our discussion this time about the Subnautica captain's room code. Don't forget to top up your favorite game quickly and cheaply only at VCGamers Marketplace!

Fikri Basrizal