Hola Vicigers! Mobile Legends: Bang Bang has so many unique features and interesting animations. In addition to interesting features and animations, there are also lots of characters heroes which can be used to play games this, as we will discuss this time, Karrie and Clint.
One of hero roles in Mobile Legends which have damage the highest when it has entered late game that is role Marksman. Marksman is hero roles a very important role for teamfight because para Marksman it contributes damage the tallest.
So therefore role Marksman is roles which is very obligatory to be present in a team in Mobile Legends game this. Besides being able to provide damage very big, para Marksman this is also a decisive victory in teamfight.
Marksman have heroes with mobility very high and able to provide damage per second very high, depending on the selection items right.
Marksman which from the past until now is known to have true damage very high for tank though, namely Karrie and Clint.
Karrie is Marksman often nicknamed “The Destroyer Tankbecause of effect burstdamage given by Karrie coupled with a passive skillshis will make para tankers feel bloody thin, thin assassin/mage heroes.
In contrast to Karrie, Clint himself has critical damage very large of skills he gave. By using build and items right, it will be very easy to kill his opponent.
The equation of the two heroes this in addition to having true burst damage, they also have good mobility. Based on this equation, which one will win if the two are pitted against mechanics? To answer this question, let's study skills second owned heroes the.
Karrie
skills passive (Lightwheel Mark)
The passive issued by Karrie is in the form of a flash of light from basic attacks issued 5 times. On the 5th attack it will issue truedamage terrible for the opponent.
skills 1 (Spinning Lightwheel)
skills this one gives Karrie the ability to take out a ball that rotates in a specified direction. If skills it hits the enemy it will have an effect slow and deliver damage.
skills 2 (Phantom Step)
skills this helps Karrie to do dash in the specified direction. As is skills this allows Karrie to avoid enemy attacks and moreover when Karrie moves she will issue a small ball to a target that is close to her and give damage if it hits the target.
skills 3 (Speedy Lightweel)
Ultimate Skills this one Karrie has will give it away dual wield mode which is speed damage of the attack issued will be multiplied in value.
Clint
skills passive (Double Shot)
skills passive owned by Clint, namely when Clint uses skill-her to attack the enemy, then basic attacks will then issue damage of 135% physical damage.
To issue skills passively perfectly i.e. after using skills whatever take it out basic attacks, so damage what follows will be much larger.
skills 1 (Quickdraw)
On skills this Clint fires five bullets towards the front and each bullet will give critical damage of 95% of the total physical damage.
skills 2 (Trapping Recoil)
On skills At this point, Clint jumps back by giving a net-like trap to the target in front of him.
If the target is hit from the net it will have an effect stun for 1.2 seconds and if Clint presses the button basic attacks will give 30% physical damage and 150% magic power.
skills 3 (Grenade Bombardment)
ultimate skills given Clint will give a grenade in the direction specified by giving damage of 100% physical attacks and cause an effect slow for 25% when it hits his opponent.
Based on the analysis of the experimental results of para pro player who did a 1 on 1 mechanical fight on the second heroes above, under circumstances levels, amount gold as well as completeness gears equivalent, it can be concluded that Karrie is heroes who can top a win over Clint.
This is caused by skills passive which is owned by Karrie who is active when doing basic attacks.
However, this analysis is not absolute because the victory in the mechanical battle is not only determined by levels, amount gold nor items and build. Duration cooldown active passive skills also contributed to the victory.
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